Tools & Workflows

Maya Python & Unity C# Scripts -

Camera Exporter and Importer

- Maya Tool -

A tool to export Maya animated cameras into Unity

Maya Python Script - Outliner Organizer

- Maya Tool -

A tool to easily reorganize 3D artists’ Maya Outliner

Python Executable -
Batch File Renamer

A tool to easily rename/copy files in a provided folder

VFX & Shaders

Firecracker Teemo Alternative Recall Animation

An alternative recall animation for Firecracker Teemo from League of Legends. Made using Unreal Engine

Ghost Cat - Meowst

Unreal Engine shader and VFX work using blueprints to create a ghost cat character called ‘Meowst’

Unity Toon Shader

Simple toon shader with adjustable values for Unity

AR/VR

Family Constellation

- Virtual Reality -

A virtual reality and projection installation made using ThreeJS, React, and Maya created as part of my MFA thesis show at the School of the Art Institute of Chicago

Atomic Chrysalis

- Augmented Reality -

An interactive AR filter made using Spark AR Studio specially commissioned for the Start a Reaction event at Henry Moore Nuclear Energy Sculpture Plaza

Nekochan the Jelly Cat

- Augmented Reality -

An AR filter workflow exercise featuring a 3D model created using Blender and Spark AR Studio

Interactives & 3D

Memory Console

- Interactive Installation -

An interactive installation piece made using
Processing IDE/Java and Adobe Premiere Pro exploring nostalgia and memories attached to video games

A Seed in Time

- Interactive Installation -

An interactive body motion sensing installation piece made using Unity, C#, Xbox Kinect, Blender, and a projector

Made as a commentary on the increasing tensions and conflicts occurring in the world and the denial of the urgency of action that should take place

RingRing

- Video Game -

Matching video game created using Unity and C#. Players match toy sound bites with their high quality source audio

3D Renders + Models

3D renders and models I made using Blender, Photoshop, Maya, and Arnold.

Animation & Film

Down the Euphrates River

- Generative Animation -

A screen-based work made using Unity, C# (instantiate function), and Blender. This piece explores that coexistence of peace and violence in present day war-torn Iraq

Caterpillar Train

- Animation Installation -

Installation piece displayed across 8 monitors made using C#, Maya, Blender, and Unity with a custom multiplayer server

Where Are You Right Meow? and other film works

(2018 - 2013)

- Animation and Film -

Films I worked on as Director, Assistant Director, Art Director, DoP, and Editor