Tools & Workflows
Maya Python & Unity C# Scripts -
Camera Exporter and Importer
- Maya Tool -
A tool to export Maya animated cameras into Unity
Maya Python Script - Outliner Organizer
- Maya Tool -
A tool to easily reorganize 3D artists’ Maya Outliner
Python Executable -
Batch File Renamer
A tool to easily rename/copy files in a provided folder
VFX & Shaders
Firecracker Teemo Alternative Recall Animation
An alternative recall animation for Firecracker Teemo from League of Legends. Made using Unreal Engine
Ghost Cat - Meowst
Unreal Engine shader and VFX work using blueprints to create a ghost cat character called ‘Meowst’
Unity Toon Shader
Simple toon shader with adjustable values for Unity
AR/VR
Family Constellation
- Virtual Reality -
A virtual reality and projection installation made using ThreeJS, React, and Maya created as part of my MFA thesis show at the School of the Art Institute of Chicago
Atomic Chrysalis
- Augmented Reality -
An interactive AR filter made using Spark AR Studio specially commissioned for the Start a Reaction event at Henry Moore Nuclear Energy Sculpture Plaza
Nekochan the Jelly Cat
- Augmented Reality -
An AR filter workflow exercise featuring a 3D model created using Blender and Spark AR Studio
Interactives & 3D
Memory Console
- Interactive Installation -
An interactive installation piece made using
Processing IDE/Java and Adobe Premiere Pro exploring nostalgia and memories attached to video games
A Seed in Time
- Interactive Installation -
An interactive body motion sensing installation piece made using Unity, C#, Xbox Kinect, Blender, and a projector
Made as a commentary on the increasing tensions and conflicts occurring in the world and the denial of the urgency of action that should take place
RingRing
- Video Game -
Matching video game created using Unity and C#. Players match toy sound bites with their high quality source audio
3D Renders + Models
3D renders and models I made using Blender, Photoshop, Maya, and Arnold.
Animation & Film
Down the Euphrates River
- Generative Animation -
A screen-based work made using Unity, C# (instantiate function), and Blender. This piece explores that coexistence of peace and violence in present day war-torn Iraq
Caterpillar Train
- Animation Installation -
Installation piece displayed across 8 monitors made using C#, Maya, Blender, and Unity with a custom multiplayer server
Where Are You Right Meow? and other film works
(2018 - 2013)
- Animation and Film -
Films I worked on as Director, Assistant Director, Art Director, DoP, and Editor